Well, this evening proved pretty interesting in the context of retro technology.
First, my EPROM programmer arrived. Haven't messed with it yet, though, simply because the test Linndrum chip from Forat hasn't arrived yet.
Second, I finally acquired Aly James Lab's "VLinn" VST for myself. It proved a bit frustrating at this point in time, however, the big thing being the fact that it's Windows-exclusive until some time next year.
Thanks to VMWare Fusion, however, I was able to mess around with the standalone version of the instrument for a bit. Definitely has that lo-fi sound reminiscent of early samplers, and what makes it even more unique is that, unlike the Waldorf PPG Wave 3.V which can also recreate the lofi quality, it appears to recreate the engine of the LM-1 as well. This proves particularly useful when DC offsets and unnaturally low frequencies come into play, a persistent problem I've noticed with several Universe of Sounds samples for the Emulator II.
Sadly, again, there is no Mac version at this time, so the best I can do is sample any drum sounds I want to use at the exact frequency/pitch I want to hear them at. Which isn't too big of a deal except that it's mildly time-consuming. I look forward to when the Mac version comes out, though, especially once I manage the finances of having a large library of Linndrum-formatted sounds.
First, my EPROM programmer arrived. Haven't messed with it yet, though, simply because the test Linndrum chip from Forat hasn't arrived yet.
Second, I finally acquired Aly James Lab's "VLinn" VST for myself. It proved a bit frustrating at this point in time, however, the big thing being the fact that it's Windows-exclusive until some time next year.
Thanks to VMWare Fusion, however, I was able to mess around with the standalone version of the instrument for a bit. Definitely has that lo-fi sound reminiscent of early samplers, and what makes it even more unique is that, unlike the Waldorf PPG Wave 3.V which can also recreate the lofi quality, it appears to recreate the engine of the LM-1 as well. This proves particularly useful when DC offsets and unnaturally low frequencies come into play, a persistent problem I've noticed with several Universe of Sounds samples for the Emulator II.
Sadly, again, there is no Mac version at this time, so the best I can do is sample any drum sounds I want to use at the exact frequency/pitch I want to hear them at. Which isn't too big of a deal except that it's mildly time-consuming. I look forward to when the Mac version comes out, though, especially once I manage the finances of having a large library of Linndrum-formatted sounds.